Tiny Game Hunter


Level KXP S/BGH[[MH]]
123 4 [[M]]
TH
102-- - [[-]]+0
23.253-- - [[-]]+1
36.54-- - [[-]]+2
41341- - [[-]]+3
52641- - [[-]]+4
65242- - [[-]]+5
710442- - [[-]]+6
820843- - [[-]]+7
941643- - [[-]]+8
1072544- - [[-]]+9
11105044- - [[-]]+10
121375441 - [[-]]+11
131700441 - [[-]]+12
142025441 - [[-]]+13
152350442 - [[-]]+14
162675442 - [[-]]+15
173000442 - [[-]]+16
183325443 - [[-]]+17
193650443 - [[-]]+18
203975443 - [[-]]+19
214300444 - [[-]]+20
224625444 - [[-]]+21
234950444 - [[-]]+22
245275444 1 [[-]]+23
255600444 1 [[-]]+24
265925444 1 [[-]]+25
276250444 1 [[-]]+26
286575444 2 [[-]]+27
296900444 2 [[-]]+28
307225444 2 [[-]]+29
317550444 2 [[-]]+30
327875444 3 [[-]]+31
338200444 3 [[-]]+32
348525444 3 [[-]]+33
358850444 3 [[-]]+34
369175444 4 [[1]]+35
Requisites:Str 23, Dex 18, Con 14, Wis 10
Alignment:any
HD/level:&2m-1
Weapon Prof.:& 4+level
To Hit Table:War
Save Table:War
Reference:DM {Reduced Reduced Mortal Hunter}
Groups:Warrior, Demigod (x1)
Complexity:CF=3
Gets Exceptional Str. Can buy Bar Str for 4 weapon proficiencies. Uses Normal Con bonus-1 for hit dice (this can't be overwritten).
Can weapon specialize using the Barbarian column.
Tiny Game Hunter class gets 1st, 2nd, 3rd, 4th, and 22nd level spells. The 1st level spells are the same as Small Game Hunter. The 2nd, 3rd, and 4th level spells are the same as Big Game Hunter. The 22nd level spells are Mortal Hunter 12th's (Concordant Spell Level=12).
Several powers reference F actions as a cost. F actions are 1S+1V or 1M+1P+1V.
Gets 1G action per reset. (Once per reset you can use 1G action, it acts as an infinitely quick F action.)
Gets a "Level:" ability per level from any Warrior class you know. May pick "paragraph-symboled / unpickable" ( ¶ ) abilities at a 15 level penalty (a Level 3: would become a Level 18:). May pick "lines of text" as if they were Level 36: abilities.